Nightmare Character Generation
Nightmare characters can wield any weapon, use armour and shields, and have three global hits.
They have five uses of Refresh per twelve hours. Specifically, they are restored at midnight and midday each day.
They may choose two skills. They may choose from the following list, and/or from their culture-specific list.
DISARMING STRIKE
Once per five minutes, the character can call DISARM with any melee weapon.
Purchasing this skill also gives the character an extra global hit.
This skill may be purchased twice. This allows the character to call DISARM twice per five minutes, and adds two extra global hits in total.
STAGGERING STRIKE
Once per five minutes, the character can call STAGGER with any one-handed or two-handed melee weapon.
Purchasing this skill also gives the character an extra global hit.
This skill may be purchased twice. This allows the character to call STAGGER twice per five minutes, and adds two extra global hits in total.
GANK!
Once per five minutes, the character can call GANK with any short melee weapon (max 24").
This skill may be purchased twice. This allows the character to call GANK twice per five minutes.
BREAKING STRIKE
Pre-requisite: Disarming Strike, Staggering Strike, or Gank!
Once per five minutes, the character can call BREAK with any melee weapon.
Purchasing this skill also gives the character an extra global hit.
TENACIOUS
The character gains two additional uses of Refresh per twelve hours.
SOUL HUNTER
The character enters play with two Mortal souls.
WEREWOLF SKILLS
BERZERKING STRIKE
Once per five minutes, the character can call BERZERK with any melee weapon.
SONGS OF BLOOD AND CLAW
The character can perform Bloodcalling rites. They enter play with one piece of magical resource, chosen randomly.
DECAYING ONE SKILLS
CORRUPTING STRIKE
Once per five minutes, the character can call VENOM with any melee weapon.
SHAPER OF FLESH
The character can perform Somaticism rites. They enter play with one piece of magical resource, chosen randomly.
OLLATH SKILLS
SILENCING STRIKE
Once per five minutes, the character can call MUTE with any melee weapon.
WHISPERS FROM THE ARCHONS
The character can perform Sorcery rites. They enter play with one piece of magical resource, chosen randomly.
MARKED ONE TRAITOR SKILLS
THE KILLERS' WAYS
Twice per day each, the character can call BREAK, VENOM, and BERZERK with amy melee weapon, and GANK with any short melee weapon.
DARK AND DESPERATE MEASURES
The character can perform Attraction and Betrayal rituals. They enter play with one piece of magical resource, chosen randomly.
They have five uses of Refresh per twelve hours. Specifically, they are restored at midnight and midday each day.
They may choose two skills. They may choose from the following list, and/or from their culture-specific list.
DISARMING STRIKE
Once per five minutes, the character can call DISARM with any melee weapon.
Purchasing this skill also gives the character an extra global hit.
This skill may be purchased twice. This allows the character to call DISARM twice per five minutes, and adds two extra global hits in total.
STAGGERING STRIKE
Once per five minutes, the character can call STAGGER with any one-handed or two-handed melee weapon.
Purchasing this skill also gives the character an extra global hit.
This skill may be purchased twice. This allows the character to call STAGGER twice per five minutes, and adds two extra global hits in total.
GANK!
Once per five minutes, the character can call GANK with any short melee weapon (max 24").
This skill may be purchased twice. This allows the character to call GANK twice per five minutes.
BREAKING STRIKE
Pre-requisite: Disarming Strike, Staggering Strike, or Gank!
Once per five minutes, the character can call BREAK with any melee weapon.
Purchasing this skill also gives the character an extra global hit.
TENACIOUS
The character gains two additional uses of Refresh per twelve hours.
SOUL HUNTER
The character enters play with two Mortal souls.
WEREWOLF SKILLS
BERZERKING STRIKE
Once per five minutes, the character can call BERZERK with any melee weapon.
SONGS OF BLOOD AND CLAW
The character can perform Bloodcalling rites. They enter play with one piece of magical resource, chosen randomly.
DECAYING ONE SKILLS
CORRUPTING STRIKE
Once per five minutes, the character can call VENOM with any melee weapon.
SHAPER OF FLESH
The character can perform Somaticism rites. They enter play with one piece of magical resource, chosen randomly.
OLLATH SKILLS
SILENCING STRIKE
Once per five minutes, the character can call MUTE with any melee weapon.
WHISPERS FROM THE ARCHONS
The character can perform Sorcery rites. They enter play with one piece of magical resource, chosen randomly.
MARKED ONE TRAITOR SKILLS
THE KILLERS' WAYS
Twice per day each, the character can call BREAK, VENOM, and BERZERK with amy melee weapon, and GANK with any short melee weapon.
DARK AND DESPERATE MEASURES
The character can perform Attraction and Betrayal rituals. They enter play with one piece of magical resource, chosen randomly.